Kim Salzar
Nessuna posizione attualmente
Storia della carriera di Kim Salzar
Precedenti posizioni note di Kim Salzar
Società | Posizione | Inizio | Fine |
---|---|---|---|
ACTIVISION BLIZZARD, INC. | Corporate Officer/Principal | - | - |
Linden Research, Inc.
Linden Research, Inc. Packaged SoftwareTechnology Services Linden Research, Inc. engages in the development and operation of virtual world platform Second Life. It also involves in registered money services business under the Tilia platform. The company was founded by Philip Rosedale in 1999 and is headquartered in San Francisco, CA. | Vendite & Marketing | 09/09/2010 | - |
Formazione di Kim Salzar
University of California, Los Angeles | Masters Business Admin |
Statistiche
Distribuzione geografica
Stati Uniti | 4 |
Posizioni
Sales & Marketing | 1 |
Corporate Officer/Principal | 1 |
Masters Business Admin | 1 |
Settori
Technology Services | 3 |
Consumer Services | 2 |
Posizioni ricoperte
Attive
Inattive
Società quotate in Borsa
Aziende private
Società collegate
Aziende private | 2 |
---|---|
Linden Research, Inc.
Linden Research, Inc. Packaged SoftwareTechnology Services Linden Research, Inc. engages in the development and operation of virtual world platform Second Life. It also involves in registered money services business under the Tilia platform. The company was founded by Philip Rosedale in 1999 and is headquartered in San Francisco, CA. | Technology Services |
Activision Blizzard, Inc.
Activision Blizzard, Inc. Packaged SoftwareTechnology Services Activision Blizzard, Inc. engages in the development and publication of entertainment content and services. It operates through the following segments: Activision Publishing Inc., Blizzard Entertainment Inc., and King Digital Entertainment. The Activision Publishing Inc. segment delivers content through both premium and free-to-play offerings, as well as by licensing software to third-party or related-party companies that distribute Activision products. The Blizzard Entertainment segment is engaged in delivering content through both premium and free-to-play offerings, and by licensing software to third-party or related-party companies that distribute Blizzard products. The King Digital Entertainment segment is focused on delivering content through free-to-play offerings and generates revenue from in-game sales and in-game advertising on the mobile platform. The company was founded in 1979 and is headquartered in Santa Monica, CA. | Technology Services |
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